Finger Wars™

FINGER WARS™

PRE-ALPHA PLAYTEST LIVE · WINDOWS PC · BY INVITATION

Mythic monster animated art concept
Mythic monster · animated art
Dionysus animated art concept
Dionysus · animated art
Nine-tailed fox animated art concept
Nine-tailed fox · animated art

MYTHS COLLIDE
AT YOUR FINGERTIPS.

A tactical physics battle where legendary armies become weighty sculpted pieces. Aim with your finger, choose the arc, release the shot, and turn one precise collision into a victory worthy of myth.

Every battlefield belongs to a different world. Every army carries its own visual identity. The rules stay readable; the mastery comes from angle, power, terrain, wind, and nerve.

The floating Olympus battlefield
OLYMPIAN GODS · WORLD CONCEPT

THE GODS
ENTER THE ARENA.

Zeus, Hera, Poseidon, Athena, and Ares preview an Olympian army on a white-and-gold battlefield above the clouds. Every hero follows the same thick, sculpted-piece language at the heart of Finger Wars.

Zeus hero piece
ZEUS
Hera hero piece
HERA
Poseidon hero piece
POSEIDON
Athena hero piece
ATHENA
Ares hero piece
ARES
GENRETactical physics battle
FORMAT12 pieces vs 12 pieces
CORE INPUTTap · Pull · Release
CAMERACinematic top-down 3D

THE ART OF THE FLICK

AIM. RELEASE.
LET PHYSICS DECIDE.

Finger Wars turns one pull-and-release gesture into a tactical weapon. Low shots stay controlled; high arcs clear walls but remain exposed to wind for longer. Collisions matter, yet eliminations are decided only after every moving piece has stopped.

  1. 01Select a surviving hero and read the battlefield.
  2. 02Pull opposite the target to set direction, power, and launch arc.
  3. 03Release, then let flight, bounces, collisions, and terrain resolve.
  4. 04Come to rest overlapping an enemy to eliminate it and earn another flick.
WINDDrifts airborne pieces
FINAL COVERKills resolve at rest
HAZARDSRivers, lava, and cliffs
STREAKSA kill earns another flick
Mycenaean floating battlefield with a river and two bridges
CLASSIC BATTLE · OFFLINE

PROTECT THE
SECRET LEADER.

Build a private formation, secretly appoint one leader, and face a tactical computer opponent. Eliminate the enemy leader or the entire opposing army. A successful enemy cover lets the attacker continue; friendly fire can cost pieces, points, or the match.

BALANCEDWIDE LINEBRONZE WEDGEECHELONDISPERSEDCORNER GUARDOPEN SKIRMISH

BATTLE FORMATS & MODE ROADMAP

MORE WAYS
TO MAKE HISTORY.

Turn-based tactics across every mode. Classic keeps the pure physics battle; Advanced adds skills, while Finger Royale and Adventure expand the journey.

ARENA FORMAT · AI / PLANNED PVP

4 Army Battle

Four armies share one battlefield, taking turns to outflank rivals and protect their secret leaders. Face AI opponents, with PvP battles planned for play against other players.

IN DEVELOPMENT · SKILL-BASED ARENAS

Advanced

Choose three skills before battle from a shared pool. Push rivals with Titan’s Pulse, conceal moves with Shadow Veil or empower a hero with Ares’ Fury. Timing your abilities adds a new layer to every flick.

PLANNED MODE · TURN-BASED ROYALE

Finger Royale

One active hero, two in reserve. Cross a larger map, fight hostile creatures and rival teams, find healing and gold, and upgrade skills as survivors converge on the centre.

PLANNED MODE · EXPLORATION & RPG PROGRESSION

Adventure

Explore, discover chests and events, survive enemy waves and challenge mini-bosses with special skills. Grow stronger, upgrade abilities with found gold and unlock skins through your progress.

Finger Royale and Adventure are planned to share one optional map download inside the game. Mode availability, online PvP and release timing are still in development.

CURRENT ARMY · FUTURE WORLD CONCEPTS

CHOOSE A LEGEND.
CLAIM A WORLD.

The 12-piece Achaean army anchors the current game. Gods, monsters, and warriors from other eras show how future worlds can share the same premium sculpted-piece language.

Mycenaean floating island with a river and two bridgesAchilles hero piece
CURRENT FOUNDATION · THE ILIAD

Achaean Host

Achilles and 11 fellow heroes form the approved Achaean army, fighting across a rugged Mycenaean arena where setup, aim, and final cover decide the battle.

Norse floating island conceptOdin hero piece concept
FUTURE WORLD CONCEPT · NORSE GODS

Asgard

Odin previews a future Norse world shaped by runes, stone, snow, and thunderous impacts. Its final roster and release scope remain in development.

Underworld floating arena beneath fiery clouds, with twin volcanoes and separate lava pits and geysers
Hades hero piece with violet underworld effects
FUTURE WORLD CONCEPT · THE UNDERWORLD

Underworld

Hades watches over an infernal arena of twin volcanoes, broken basalt, isolated lava pits and erupting geysers. Solid routes separate the hazards; every landing matters.

Mythical monsters fog arena conceptUpdated Medusa sculpted wood piece with emerald eyes and glowing snake-hair effects
FUTURE ARENA CONCEPT · MYTHIC MONSTERS

Into the Fog

Medusa’s emerald gaze and glowing serpents emerge from a limited-visibility arena. Nearby pieces reveal danger through the mist; the exact fog rules remain subject to playtesting.

Olympia race arena above sunlit clouds with ancient stands and terrain hazardsZeus sculpted hero piece
IN DEVELOPMENT · ANCIENT GREECE · RACE CONCEPT

Olympia Stadium

A race through an ancient stadium, where precise flicks and route hazards turn the run to the finish into a tactical contest. Zeus introduces its Olympian character.

Lake Ladoga ice arena above snowy mountain clouds with warm sunlightThor sculpted hero piece
IN DEVELOPMENT · FROZEN ARENA · SLIDING BATTLE

Lake Ladoga

An open ice arena with no enclosing walls. Plan the slide, shove rivals toward the edge, and let every moving piece settle before the outcome is decided. Thor brings the Norse presence.

Stone labyrinth floating above clouds, with winding corridors and distant templesTheseus sculpted hero piece
IN DEVELOPMENT · MYTHIC GREECE · EXPLORATION CONCEPT

Labyrinth

Lead a single hero into a maze where mist conceals unexplored paths. Discover routes and earn exploration points for skills as Theseus guides the journey through the unknown.

Roman Colosseum above sunset clouds with a sand arena, trapdoors and surrounding tiersPriscus sculpted hero piece
IN DEVELOPMENT · ANCIENT ROME · HAZARD ARENA CONCEPT

Colosseum

Enter a gladiatorial arena planned around warning signals, trapdoors, and roaming beasts that threaten every army. Priscus embodies the fight for survival beneath the stands.

Finger Wars™ forest wallpaper with Achilles, the Achaean army and A17PROJECT™ emblem

ONE RULE ACROSS EVERY ERA

FLICK A HERO.
START A WAR.

Finger Wars is built to carry one clear tactical system from the Iliad into future mythic and historical worlds: aim the piece, release the shot, and let the final position decide the battle.